![]() ![]() The mixture doesn’t work, and we end up getting flat characters working flatly in a world that didn’t have to be so damn flat. The film tries to deliver this (and does in the fun first person section), but too often it tries to be a drama, or some sort of commentary on science, or a horror film, or something else. Doom should be a cheesy, bloody, and intense roller-coaster. We also have a bit of a narrative tension here that is hard to ignore. We don’t ever get too great a look at what is happening, but it doesn’t built suspense due to it all happening so fast. Coupled with a jumpy camera, the action sequences are more annoying and disorientating than pulse-pounding. This is another one of those films that decided nobody deserves overhead lighting, so the characters (and the audience) are literally stuck in the dark for large swathes of the narrative. The execution is where things start to go wrong. All in all, the basic narrative kind of works as a pulpy sci-fi action flick. What we get here is a bit convoluted an ancient race is discovered that had superhuman capabilities, but depending on the person, they might become a monster.Īs the lab is now overrun with these creatures, the marines must race against time to prevent these things from making it back to Earth. I suppose watching a mute marine beat the crap out of demons for 90 minutes wasn’t an option. ![]() The story of Doom isn’t exactly Shakespearian, which means the film had to do something with it. However, as with a lot of these films, a decent cast doesn’t translate to a decent film. The ever-charming Rock play Sarge, and Karl Urban takes the role of Reaper, with Rosamund Pike Supporting as Samantha (Reaper’s sister). We follow a group of space marines as they go to Mars to uncover what is happening at a major scientific facility. Videogame-to-film adaptations are generally disastrous, and this one really isn’t an exception to that rule. Let’s watch another videogame adaptation. ![]()
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