![]() ![]() 3D modeling tools for creating models with polygons, NURBS, and sculpting.Its accessibility and robust feature set make it an excellent choice for beginners and professionals alike, and its active community ensures that there is always something new to learn or explore. Additionally, Blender is often used by artists and designers for creating abstract or stylized art.īlender is a versatile and powerful tool for anyone interested in 3D modeling, animation, or visual effects. ![]() It is also popular among architects and interior designers for creating realistic visualizations of buildings and spaces. It is commonly used for creating 3D models for games, films, and television shows. Additionally, the community regularly produces add-ons, assets, and plugins that can be downloaded and used for free.īlender has a wide range of applications. There are many online resources available for learning how to use Blender, including video tutorials, documentation, and forums. The software also supports third-party plugins, which allows for even more flexibility and customization.īlender's community is also a significant asset. It offers a wide range of features, including modeling, sculpting, texturing, lighting, animation, and video editing. Developed by Blender Foundation, it offers a comprehensive suite of tools for creating stunning 3D animations, models, and visual effects.īlender's user interface is designed to be intuitive and user-friendly, which makes it easy to use for beginners and professionals alike. There you will find most of the options.Blender is a free and open-source 3D creation software that is popular among artists, designers, and developers. Using the Add-on will create a whole new section in the Unwrap menu. The Add-on has dozens of tools to improve UV manipulation in Blender and would require a dedicated article just to cover some of the basics. There is a lot of room to improve the UV tools from Blender, and the Magic UV Add-on is an outstanding tool to control UVs better. To get any 3d object to render in Cycles you have to setup a UV map to control the way a texture will render. Not only you can create and save your materials, but the Add-on will give you several pre-made templates for Cycles. ![]() There you can create a category, assign a material to a category and search the library. The Add-on will create a new area in the material editor window, below the preview. That is exacltly what you can do with the Matlib VX! Wouldn't be great to have a place to organize all materials by category to reuse them again later? Select the rig and add keyframes to animate the camera quickly.īy the time you get to the end of an architectural visualization project you probably will have, besides your payment, a few materials, and textures made for that specific scene. Each of those two cameras has several controls to help with transformations. Camera RigsĪrtists that want to create architectural animations that consist of a camera moving around the scene will find this Add-on quite useful.Īt the camera creation menu, you will find two new options. It can be for adjusting lights, materials or anything related to the development of certain areas of the project. Having multiple views of a scene will enable you to evaluate possible renders and images. Give each viewport a unique name, and you are all set. Using the left button, you can restore the view anytime you want. There you will find the option to save the actual viewport position on the right. The Add-on will create a new panel in the properties tab of the 3D View. With the “Stored Views,” you can save a viewport without the need of a camera. Artists migrating from 3ds max often ask for that feature in Blender. In other software like 3ds max, you can save the viewport point of view and restore it later. ![]() When you orbit your scenes in Blender and want to save that exact position and angle, you will end up having to create a new camera and align that camera to the view. There are much more Add-ons worth that worth a look! Let's start our overview with those four as a start. Matlib VX – From developer Alfonso Serra.Camera Rigs – From developers Wayne Dixon and Kris Wittig.Stored Views – From developers nfloyd, fsiddi and meta-androcto.From the early version of the release notes you will find those four Add-ons: There are Add-ons for all kinds of tasks like modeling, UV Mapping, Viewport, UI Enhancements and more.įor this quick analysis, I will show you some of the Add-ons that might help with an architectural visualization workflow. In Blender 2.79 a lot of new Add-ons will appear on the official release. No workflow will ever be the same after you discover an Add-on that can speed up everyday tasks like modeling or UV Mapping. Do you use Blender Add-ons? I still find some users that only get a “pure” Blender experience with no Add-ons enabled because they simply don't know they exist. ![]()
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